While I did not make the asset, it was my job to create the shadow and animate it. While I had previous experience touching up animated assets, this was the first example of animation I had to create from scratch to appear in game.
Some character sketches, figuring out what style to go with, as well as working out some characters I'd like to use for a project. Also hoping this might show some stylistic versatility, in case anyone is wondering.
A couple of 2D animation practice/pencil tests:
Even older than the 1st post, but still some good stuff; playing around with different styles, as well as some compositional experimentation.